Luke Baughan

Luke Baughan
Programmer with nearly 3 years of AAA game development experience, specialising in Unreal Engine and C++ to build polished, high-quality gameplay systems.
Portfolio

Industry Experience
Almost 3 years worth of experience shipping features on a AAA, open world, multiplayer title.

Supporting Skills
Additional experience such as writing unit tests, using KQL queries to analyse player telemetry, and running performance and memory reports.
Skills & Expertise

Gameplay Programming
Proficient in Unreal Engine and C++, developing gameplay features, refining existing mechanics, and resolving complex bugs.

First Class
Achieved a first-class degree in Computer Games Design and Programming BSc (Hons) at the University of Staffordshire.

Collaborative Development
Collaborated with designers and artists across multiple studios to develop and deliver gameplay features.

"Graduate of the Year"
Achieved an "Outstanding TIGA Graduate of the Year: Computer Games Technology" award from the 2023 TIGA awards.





