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Luke Baughan

Programmer with nearly 3 years of AAA game development experience, specialising in Unreal Engine and C++ to build polished, high-quality gameplay systems.

Portfolio

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Industry Experience

Almost 3 years worth of experience shipping features on a AAA, open world, multiplayer title.

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Supporting Skills

Additional experience such as writing unit tests, using KQL queries to analyse player telemetry, and running performance and memory reports.

Skills & Expertise

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Gameplay Programming

Proficient in Unreal Engine and C++, developing gameplay features, refining existing mechanics, and resolving complex bugs.

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First Class

Achieved a first-class degree in Computer Games Design and Programming BSc (Hons) at the University of Staffordshire.

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Collaborative Development

Collaborated with designers and artists across multiple studios to develop and deliver gameplay features.

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"Graduate of the Year"

Achieved an "Outstanding TIGA Graduate of the Year: Computer Games Technology" award from the 2023 TIGA awards.

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